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 程式師世界 >> 編程語言 >> 網頁編程 >> ASP編程 >> ASP技巧 >> EyesBaby功能實現之軟件更新

EyesBaby功能實現之軟件更新

編輯:ASP技巧

 

奉上CODE:

1.Access操作類:

代碼
using System;
using System.Collections.Generic;
using System.Text;
using System.Data.OleDb;

namespace LogHelper.BLL
{
    /// <summary>
    /// 更新錯誤日志處理類
    /// </summary>
    public class Log
    {
        PRivate string _connStr;

        public Log(string connStr)
        {
            _connStr = connStr;
        }

        /// <summary>
        /// 添加一條日志
        /// </summary>
        /// <param name="title"></param>
        /// <param name="content"></param>
        /// <returns></returns>
        public bool Add(LogHelper.Model.Log modLog)
        {
            bool b = false;
            if (!string.IsNullOrEmpty(_connStr))
            {
                OleDbConnection objConnection = new OleDbConnection(_connStr);
                try
                {

                    objConnection.Open();
                    string insertSql = "insert into LogInfo(Title,Content,CreateDate) values('" + modLog.Title + "','" + modLog.Content + "','" + modLog.CreateDate + "')";
                    OleDbCommand cmd = new OleDbCommand(insertSql,objConnection);
                    cmd.ExecuteNonQuery();
                    b= true;
                }
                catch (Exception ex)
                { }
                finally
                {
                    objConnection.Close();
                }

            }
            return b;
        }
    }
}

namespace LogHelper.Model
{
    /// <summary>
    /// UpdateErrorLog模型
    /// </summary>
    public class Log
    {
        string _title;

        public string Title
        {
            get { return _title; }
            set { _title = value; }
        }
        string _content;

        public string Content
        {
            get { return _content; }
            set { _content = value; }
        }
        string _createDate;

        public string CreateDate
        {
            get { return _createDate; }
            set { _createDate = value; }
        }

    }
}

 

 

2.XML當前版本配置操作類:

代碼
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;

namespace EyesBaby
{
    /// <summary>
    /// 當前版本配置操作類
    /// </summary>
    public class CurrentVesionHelper
    {
        private const string _configName = "CurrentInfo.config";

        private const string _currentVesionKeyName = "currentVesion";

        private const string _updateDateKeyName = "updateDate";

        private const string _programNameKeyName = "programName";

        private const string _installDirKeyName = "installDir";

        XMLHandle XML = null;

        private string _currentVesion;

        private string _updateDate;

        private string _installDir;

        private string _programName;

        /// <summary>
        /// 安裝目錄
        /// </summary>
        public string InstallDir
        {
            get { return _installDir; }
            set { _installDir = value; }
        }

        /// <summary>
        /// 應用程序名稱
        /// </summary>
        public string ProgramName
        {
            get { return _programName; }
            set { _programName = value; }
        }

        /// <summary>
        /// 當前版本
        /// </summary>
        public string CurrentVesion
        {
            get { return _currentVesion; }
            set { _currentVesion = value; }
        }

        /// <summary>
        /// 更新日期
        /// </summary>
        public string UpdateDate
        {
            get { return _updateDate; }
            set { _updateDate = value; }
        }

        public CurrentVesionHelper()
        {
            if (!string.IsNullOrEmpty(_configName))
            {
                string filepath = application.StartupPath +"\\"+ _configName;
                xml = new XMLHandle();
                XML.Load(filepath);
                _currentVesion = XML.GetValueByID(_currentVesionKeyName);
                _updateDate = XML.GetValueByID(_updateDateKeyName);
                _installDir = XML.GetValueByID(_installDirKeyName);
                _programName = XML.GetValueByID(_programNameKeyName);
            }
        }

        /// <summary>
        /// 更新保存
        /// </summary>
        public void UpdateVesion()
        {
            XML.SetValueByID(_currentVesionKeyName, _currentVesion);
            XML.SetValueByID(_updateDateKeyName, _updateDate);
            XML.SetValueByID(_installDirKeyName, _installDir);
            XML.SetValueByID(_programNameKeyName, _programName);
        }
    }
}

 

 

3.HttpWebRequest下載文件

代碼
using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.IO;

namespace EyesBaby
{
    /// <summary>
    /// 文件下載類
    /// </summary>
    public class DownloadClass
    {
        public string StrUrl;//文件下載網址
        public string StrFileName;//下載文件保存地址
        public string strError;//返回結果
        public long lStartPos = 0; //返回上次下載字節
        public long lCurrentPos = 0;//返回當前下載字節
        public long lDownloadFile;//返回當前下載文件長度

        public void DownloadFile()
        {
            System.IO.FileStream fs;
            if (System.IO.File.Exists(StrFileName))
            {
                fs = System.IO.File.OpenWrite(StrFileName);
                lStartPos = fs.Length;
                fs.Seek(lStartPos, System.IO.SeekOrigin.Current);
                //移動文件流中的當前指針
            }
            else
            {
                fs = new System.IO.FileStream(StrFileName, System.IO.FileMode.Create);
                lStartPos = 0;
            }

            //打開網絡連接
            try
            {
                System.Net.HttpWebRequest request = (System.Net.HttpWebRequest)System.Net.HttpWebRequest.Create(StrUrl);
                long length = request.GetResponse().ContentLength;
                lDownloadFile = length;
                if (lStartPos > 0)
                    request.AddRange((int)lStartPos); //設置Range值

                //向服務器請求,獲得服務器回應數據流
                System.IO.Stream ns = request.GetResponse().GetResponseStream();

                byte[] nbytes = new byte[512];
                int nReadSize = 0;
                nReadSize = ns.Read(nbytes, 0, 512);
                while (nReadSize > 0)
                {
                    fs.Write(nbytes, 0, nReadSize);
                    nReadSize = ns.Read(nbytes, 0, 512);
                    lCurrentPos = fs.Length;
                }

                fs.Close();
                ns.Close();
                strError = "下載完成";

            }
            catch (Exception ex)
            {
                fs.Close();
                strError = "下載過程中出現錯誤:" + ex.ToString();
            }

        }
    } 

}

 

 

4.GZipStream解壓縮文件包

代碼
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.IO.Compression;
using System.Windows.Forms;
using ICSharpCode.SharpZipLib.Zip;

namespace EyesBaby
{

    public class clsZip
    {
        public void CompressFile(string sourceFile, string destinationFile)
        {
            // make sure the source file is there
            if (File.Exists(sourceFile) == false)
                throw new FileNotFoundException();

            // Create the streams and byte arrays needed
            byte[] buffer = null;
            FileStream sourceStream = null;
            FileStream destinationStream = null;
            GZipStream compressedStream = null;

            try
            {
                // Read the bytes from the source file into a byte array
                sourceStream = new FileStream(sourceFile, FileMode.Open, FileAccess.Read, FileShare.Read);

                // Read the source stream values into the buffer
                buffer = new byte[sourceStream.Length];
                int checkCounter = sourceStream.Read(buffer, 0, buffer.Length);

                if (checkCounter != buffer.Length)
                {
                    throw new ApplicationException();
                }

                // Open the FileStream to write to
                destinationStream = new FileStream(destinationFile, FileMode.OpenOrCreate, FileAccess.Write);

                // Create a compression stream pointing to the destiantion stream
                compressedStream = new GZipStream(destinationStream, CompressionMode.Compress, true);

                // Now write the compressed data to the destination file
                compressedStream.Write(buffer, 0, buffer.Length);
            }
            catch (ApplicationException ex)
            {
                MessageBox.Show(ex.Message, "壓縮文件時發生錯誤:", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
            finally
            {
                // Make sure we allways close all streams
                if (sourceStream != null)
                    sourceStream.Close();

                if (compressedStream != null)
                    compressedStream.Close();

                if (destinationStream != null)
                    destinationStream.Close();
            }
        }

        public void DecompressFile(string sourceFile, string destinationFile)
        {
            // make sure the source file is there
            if (File.Exists(sourceFile) == false)
                throw new FileNotFoundException();

            // Create the streams and byte arrays needed
            FileStream sourceStream = null;
            FileStream destinationStream = null;
            GZipStream decompressedStream = null;
            byte[] quartetBuffer = null;

            try
            {
                // Read in the compressed source stream
                sourceStream = new FileStream(sourceFile, FileMode.Open);

                // Create a compression stream pointing to the destiantion stream
                decompressedStream = new GZipStream(sourceStream, CompressionMode.Decompress, true);

                // Read the footer to determine the length of the destiantion file
                quartetBuffer = new byte[4];
                int position = (int)sourceStream.Length - 4;
                sourceStream.Position = position;
                sourceStream.Read(quartetBuffer, 0, 4);
                sourceStream.Position = 0;
                int checkLength = BitConverter.ToInt32(quartetBuffer, 0);

                byte[] buffer = new byte[checkLength + 100];

                int offset = 0;
                int total = 0;

                // Read the compressed data into the buffer
                while (true)
                {
                    int bytesRead = decompressedStream.Read(buffer, offset, 100);

                    if (bytesRead == 0)
                        break;

                    offset += bytesRead;
                    total += bytesRead;
                }

                // Now write everything to the destination file
                destinationStream = new FileStream(destinationFile, FileMode.Create);
                destinationStream.Write(buffer, 0, total);

                // and flush everyhting to clean out the buffer
                destinationStream.Flush();
            }
            catch (ApplicationException ex)
            {
                MessageBox.Show(ex.Message, "解壓文件時發生錯誤:", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
            finally
            {
                // Make sure we allways close all streams
                if (sourceStream != null)
                    sourceStream.Close();

                if (decompressedStream != null)
                    decompressedStream.Close();

                if (destinationStream != null)
                    destinationStream.Close();
            }

        }

        /// <summary>
        /// 功能:解壓zip格式的文件。
        /// </summary>
        /// <param name="zipFilePath">壓縮文件路徑</param>
        /// <param name="unZipDir">解壓文件存放路徑,為空時默認與壓縮文件同一級目錄下,跟壓縮文件同名的文件夾</param>
        /// <param name="err">出錯信息</param>
        /// <returns>解壓是否成功</returns>
        public bool UnZipFile(string zipFilePath, string unZipDir, out string err)
        {
            err = "";
            if (zipFilePath == string.Empty)
            {
                err = "壓縮文件不能為空!";
                return false;
            }
            if (!File.Exists(zipFilePath))
            {
                err = "壓縮文件不存在!";
                return false;
            }
            //解壓文件夾為空時默認與壓縮文件同一級目錄下,跟壓縮文件同名的文件夾
            if (unZipDir == string.Empty)
                unZipDir = zipFilePath.Replace(Path.GetFileName(zipFilePath), Path.GetFileNameWithoutExtension(zipFilePath));
            if (!unZipDir.EndsWith("\\"))
                unZipDir += "\\";
            if (!Directory.Exists(unZipDir))
                Directory.CreateDirectory(unZipDir);

            try
            {
                using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath)))
                {

                    ZipEntry theEntry;
                    while ((theEntry = s.GetNextEntry()) != null)
                    {
                        string directoryName = Path.GetDirectoryName(theEntry.Name);
                        string fileName = Path.GetFileName(theEntry.Name);
                        if (directoryName.Length > 0)
                        {
                            Directory.CreateDirectory(unZipDir + directoryName);
                        }
                        if (!directoryName.EndsWith("\\"))
                            directoryName += "\\";
                        if (fileName != String.Empty)
                        {
                            using (FileStream streamWriter = File.Create(unZipDir + theEntry.Name))
                            {

                                int size = 2048;
                                byte[] data = new byte[2048];
                                while (true)
                                {
                                    size = s.Read(data, 0, data.Length);
                                    if (size > 0)
                                    {
                                        streamWriter.Write(data, 0, size);
                                    }
                                    else
                                    {
                                        break;
                                    }
                                }
                            }
                        }
                    }//while
                }
            }
            catch (Exception ex)
            {
                err = ex.Message;
                return false;
            }
            return true;
        }//


    }


}

 

 

5.System.Diagnostics.Process操作進程

 

                 // 關閉程序
                    System.Diagnostics.Process[] ps = System.Diagnostics.Process.GetProcessesByName(programName);
                    foreach (System.Diagnostics.Process p in ps)
                    {
                        p.Kill();
                    }
           // 重啟程序
                    System.Diagnostics.Process.Start(startpath);


  
6.System.IO文件夾/文件復制

 

代碼
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;

namespace EyesBaby
{
    public class CopyFolder
    {
          private   static   int   total   =   0; 
          private   int   FileNumber   =   0;     //文件夾文件總數 
  
          ///   <summary> 
          ///   復制文件夾 
          ///   </summary> 
          ///   <param   name="sourceDirName">源文件夾</param> 
          ///   <param   name="destDirName">目標文件夾</param> 
          //復制文件夾 
        public void CopyDirectory(string sourceDirName, string destDirName)
        {
            if (!Directory.Exists(destDirName))
            {
                Directory.CreateDirectory(destDirName);
                File.SetAttributes(destDirName, File.GetAttributes(sourceDirName));
                //File.SetAttributes(destDirName,FileAttributes.Normal); 
            }

            if (destDirName[destDirName.Length - 1] != Path.DirectorySeparatorChar)
                destDirName = destDirName + Path.DirectorySeparatorChar;

            string[] files = Directory.GetFiles(sourceDirName);
            foreach (string file in files)
            {
                File.Copy(file, destDirName + Path.GetFileName(file), true);
                File.SetAttributes(destDirName + Path.GetFileName(file), FileAttributes.Normal);
                total++;
            }
            string[] dirs = Directory.GetDirectorIEs(sourceDirName);
            foreach (string dir in dirs)
            {
                CopyDirectory(dir, destDirName + Path.GetFileName(dir));
            }
        }
    
        public   static   int   GetFilesCount(System.IO.DirectoryInfo   dirInfo)   
        {
              int   totalFile   =   0;   
              totalFile   +=   dirInfo.GetFiles().Length;   
              foreach   (System.IO.DirectoryInfo   subdir   in   dirInfo.GetDirectorIEs())   
              {   
                  totalFile   +=   GetFilesCount(subdir);   
              }   
              return   totalFile;   
        }
    }
}

 

 

7.ProgressBar和BackgroundWorker顯示整個更新版本進度

 

代碼
        // 啟動執行
        bkgWorker.RunWorkerAsync();


        /// <summary>
        /// 設置加載時間值
        /// </summary>
        /// <param name="text"></param>
        /// <param name="value"></param>
        private void SetValue(string text, int value)
        {
            // 更新進度
            for (int i = 1; i <= value; i++)
            {
                bkgWorker.ReportProgress(1, text);
                System.Threading.Thread.Sleep(10);
            }
        }

        /// <summary>
        /// 執行工作
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            // 調用更新
            CallUpdate();
        }

        /// <summary>
        /// 操作進程
         /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            lblMsg.Text = e.UserState.ToString();
            prgUpdate.Value += e.ProgressPercentage;
        }

        /// <summary>
        /// 調用更新
         /// </summary>
        private void CallUpdate()
        {
            LogHelper.Model.Log modLog = new LogHelper.Model.Log();

            // 判斷是否有新版本
             AutoUpdate autoUpdate = new AutoUpdate();
            CurrentVesionHelper currentVesion = new CurrentVesionHelper();

            string updatexmlpath = System.Configuration.ConfigurationSettings.APPSettings["updateXMLPath"];
            UpdateXmlHelper updateXml = new UpdateXmlHelper(updateXMLpath);
            string oldVesion = currentVesion.CurrentVesion;
            string newVesion = updateXML.Vesion;
            string newDownURL = updateXML.DownURL;
            bool b = autoUpdate.IsNewVesion(newVesion, oldVesion);
           
            if (b)
            {               
                string filename = newDownURL.Substring(newDownURL.LastIndexOf('/') + 1);
                string savePath = Application.StartupPath + "/update/" + filename;
                SetValue("正在下載新版本……", 10);
                if (autoUpdate.DownNewEdition(newDownURL, savePath))
                {
                    string installDir = currentVesion.InstallDir = Application.StartupPath;
                    string programName = currentVesion.ProgramName;
                  
                    string error = string.Empty;
                    string zipfilepath = savePath;
                    string unzipdir = Application.StartupPath + "\\update\\" + DateTime.Now.ToString("yyyy-MM-dd") + "\\";
                    SetValue("正在解壓文件包……", 20);
                    // 解壓文件包
                      clsZip zip = new clsZip();
                    zip.UnZipFile(zipfilepath, unzipdir, out error);
                    SetValue("正在關閉程序……", 10);
                    // 關閉程序
                      System.Diagnostics.Process[] ps = System.Diagnostics.Process.GetProcessesByName(programName);
                    foreach (System.Diagnostics.Process p in ps)
                    {
                        p.Kill();
                    }
                    SetValue("正在覆蓋原安裝程序……", 20);
                    #region 覆蓋原安裝程序
                       // 休息1秒
                       System.Threading.Thread.Sleep(1000);
                    string installPath = installDir + "\\" + programName;
                    //if (System.IO.Directory.Exists(installPath))
                    //{
                    //    // 先刪除原安裝路徑
                       //    System.IO.DirectoryInfo dir = new System.IO.DirectoryInfo(installPath);
                    //     dir.Delete(true);
                    //    //System.IO.Directory.Delete(installPath, true);
                    //}
                    //// 休息3秒
                       //System.Threading.Thread.Sleep(5000);
                    // 再將新版本復制到原安裝目錄
                       CopyFolder copy = new CopyFolder();
                    copy.CopyDirectory(unzipdir, installDir);
                    //System.IO.Directory.Move(unzipdir, installDir);

                    #endregion
                    string exepath = "EyesBaby.exe";
                    // 休息3秒
                       System.Threading.Thread.Sleep(3000);
                    string startpath = installPath + "\\" + exepath;
                    SetValue("記錄新版本……", 20);

                    // 記錄新版本到CurrentInfo.config
                    currentVesion.CurrentVesion = newVesion;
                    currentVesion.UpdateDate = DateTime.Now.ToShortDateString();
                    currentVesion.UpdateVesion();

                    modLog.Content = "更新成功--新版本號:" + newVesion;
                    //MessageBox.Show("更新成功!");
                    SetValue("重啟程序……", 20);
                    // 重啟程序
                      System.Diagnostics.Process.Start(startpath);

                }
                else
                {
                    modLog.Content = "下載最新版本失敗";
                    MessageBox.Show("下載最新版本失敗!");
                }
            }
            else
                modLog.Content = "沒有發現新版本";
            modLog.Title = "調用更新服務";
            modLog.CreateDate = DateTime.Now.ToString("yyyy-MM-dd hh:mm:ss");
            bllLog.Add(modLog);
        }

 

 

部分代碼也是從網上東拼西湊找出來的,現已丟失源文路徑。深感抱歉!

 

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