C++線程池的簡略完成辦法。本站提示廣大學習愛好者:(C++線程池的簡略完成辦法)文章只能為提供參考,不一定能成為您想要的結果。以下是C++線程池的簡略完成辦法正文
本文以實例情勢較為具體的講述了C++線程池的簡略完成辦法。分享給年夜家供年夜家參考之用。詳細辦法以下:
1、幾個根本的線程函數:
1.線程把持函數:
int pthread_create(pthread_t *tidp, const pthread_attr_t *attr, (void*)(*start_rtn)(void *), void *arg); //創立 void pthread_exit(void *retval); //終止本身 int pthread_cancel(pthread_t tid); //終止其他.發送終止旌旗燈號後目的線程紛歧定終止,要挪用join函數期待 int pthread_join(pthread_t tid, void **retval); //壅塞並期待其他線程
2.屬性:
int pthread_attr_init(pthread_attr_t *attr); //初始化屬性 int pthread_attr_setdetachstate(pthread_attr_t *attr, int detachstate); //設置分別狀況 int pthread_attr_destroy(pthread_attr_t *attr); //燒毀屬性
3.同步函數
互斥鎖
int pthread_mutex_init(pthread_mutex_t *restrict mutex, const pthread_mutexattr_t *restrict attr); //初始化鎖 int pthread_mutex_destroy(pthread_mutex_t *mutex); //燒毀鎖 int pthread_mutex_lock(pthread_mutex_t *mutex); //加鎖 int pthread_mutex_trylock(pthread_mutex_t *mutex); //測驗考試加鎖,下面lock的非壅塞版本 int pthread_mutex_unlock(pthread_mutex_t *mutex); //解鎖
4.前提變量
int pthread_cond_init(pthread_cond_t *cv, const pthread_condattr_t *cattr); //初始化 int pthread_cond_destroy(pthread_cond_t *cond); //燒毀 int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex); //期待前提 int pthread_cond_signal(pthread_cond_t *cond); //告訴,叫醒第一個挪用pthread_cond_wait()而進入眠眠的線程
5.對象函數
int pthread_equal(pthread_t t1, pthread_t t2); //比擬線程ID int pthread_detach(pthread_t tid); //分別線程 pthread_t pthread_self(void); //本身ID
上述代碼中,線程的cancel和join,和最初的對象函數,這些函數的參數都為構造體變量,其他的函數參數都是構造體變量指針;咀嚼一下,參數為指針的,由於都須要轉變構造體的內容,而參數為通俗變量的,則只須要讀內容便可。
2、線程池代碼:
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h> //linux情況中多線程的頭文件,非C說話尺度庫,編譯時最初要加 -lpthread 挪用靜態鏈接庫
//任務鏈表的構造
typedef struct worker {
void *(*process)(void *arg); //任務函數
void *arg; //函數的參數
struct worker *next;
}CThread_worker;
//線程池的構造
typedef struct {
pthread_mutex_t queue_lock; //互斥鎖
pthread_cond_t queue_ready; //前提變量/旌旗燈號量
CThread_worker *queue_head; //指向任務鏈表的頭結點,臨界區
int cur_queue_size; //記載鏈表中任務的數目,臨界區
int max_thread_num; //最年夜線程數
pthread_t *threadid; //線程ID
int shutdown; //開關
}CThread_pool;
static CThread_pool *pool = NULL; //一個線程池變量
int pool_add_worker(void *(*process)(void *arg), void *arg); //擔任向任務鏈表中添加任務
void *thread_routine(void *arg); //線程例程
//線程池初始化
void pool_init(int max_thread_num)
{
int i = 0;
pool = (CThread_pool *) malloc (sizeof(CThread_pool)); //創立線程池
pthread_mutex_init(&(pool->queue_lock), NULL); //互斥鎖初始化,參數為鎖的地址
pthread_cond_init( &(pool->queue_ready), NULL); //前提變量初始化,參數為變量地址
pool->queue_head = NULL;
pool->cur_queue_size = 0;
pool->max_thread_num = max_thread_num;
pool->threadid = (pthread_t *) malloc(max_thread_num * sizeof(pthread_t));
for (i = 0; i < max_thread_num; i++) {
pthread_create(&(pool->threadid[i]), NULL, thread_routine, NULL); //創立線程, 參數為線程ID變量地址、屬性、例程、參數
}
pool->shutdown = 0;
}
//例程,挪用詳細的任務函數
void *thread_routine(void *arg)
{
printf("starting thread 0x%x\n", (int)pthread_self());
while(1) {
pthread_mutex_lock(&(pool->queue_lock)); //從任務鏈表中取任務,要先加互斥鎖,參數為鎖地址
while(pool->cur_queue_size == 0 && !pool->shutdown) { //鏈表為空
printf("thread 0x%x is waiting\n", (int)pthread_self());
pthread_cond_wait(&(pool->queue_ready), &(pool->queue_lock)); //期待資本,旌旗燈號量用於告訴。會釋放第二個參數的鎖,以供添加;函數前往時從新加鎖。
}
if(pool->shutdown) {
pthread_mutex_unlock(&(pool->queue_lock)); //停止開關開啟,釋放鎖並加入線程
printf("thread 0x%x will exit\n", (int)pthread_self());
pthread_exit(NULL); //參數為void *
}
printf("thread 0x%x is starting to work\n", (int)pthread_self());
--pool->cur_queue_size;
CThread_worker *worker = pool->queue_head;
pool->queue_head = worker->next;
pthread_mutex_unlock (&(pool->queue_lock)); //獲得一個任務後釋放鎖
(*(worker->process))(worker->arg); //唱工作
free(worker);
worker = NULL;
}
pthread_exit(NULL);
}
//燒毀線程池
int pool_destroy()
{
if(pool->shutdown) //檢測停止開關能否開啟,若開啟,則一切線程會主動加入
return -1;
pool->shutdown = 1;
pthread_cond_broadcast( &(pool->queue_ready) ); //播送,叫醒一切線程,預備加入
int i;
for(i = 0; i < pool->max_thread_num; ++i)
pthread_join(pool->threadid[i], NULL); //主線程期待一切線程加入,只要join第一個參數不是指針,第二個參數類型是void **,吸收exit的前往值,須要強迫轉換
free(pool->threadid);
CThread_worker *head = NULL;
while(pool->queue_head != NULL) { //釋放未履行的任務鏈表殘剩結點
head = pool->queue_head;
pool->queue_head = pool->queue_head->next;
free(head);
}
pthread_mutex_destroy(&(pool->queue_lock)); //燒毀鎖和前提變量
pthread_cond_destroy(&(pool->queue_ready));
free(pool);
pool=NULL;
return 0;
}
void *myprocess(void *arg)
{
printf("threadid is 0x%x, working on task %d\n", (int)pthread_self(), *(int*)arg);
sleep (1);
return NULL;
}
//添加任務
int pool_add_worker(void *(*process)(void *arg), void *arg)
{
CThread_worker *newworker = (CThread_worker *) malloc(sizeof(CThread_worker));
newworker->process = process; //詳細的任務函數
newworker->arg = arg;
newworker->next = NULL;
pthread_mutex_lock( &(pool->queue_lock) ); //加鎖
CThread_worker *member = pool->queue_head; //拔出鏈表尾部
if( member != NULL ) {
while( member->next != NULL )
member = member->next;
member->next = newworker;
}
else {
pool->queue_head = newworker;
}
++pool->cur_queue_size;
pthread_mutex_unlock( &(pool->queue_lock) ); //解鎖
pthread_cond_signal( &(pool->queue_ready) ); //告訴一個期待的線程
return 0;
}
int main(int argc, char **argv)
{
pool_init(3); //主線程創立線程池,3個線程
int *workingnum = (int *) malloc(sizeof(int) * 10);
int i;
for(i = 0; i < 10; ++i) {
workingnum[i] = i;
pool_add_worker(myprocess, &workingnum[i]); //主線程擔任添加任務,10個任務
}
sleep (5);
pool_destroy(); //燒毀線程池
free (workingnum);
return 0;
}
願望本文所述對年夜家的C++法式設計有所贊助。