C說話完成支撐靜態拓展和燒毀的線程池。本站提示廣大學習愛好者:(C說話完成支撐靜態拓展和燒毀的線程池)文章只能為提供參考,不一定能成為您想要的結果。以下是C說話完成支撐靜態拓展和燒毀的線程池正文
本文實例引見了C 說話完成線程池,支撐靜態拓展和燒毀,分享給年夜家供年夜家參考,詳細內容以下
完成功效
#include <stdio.h>
#include <pthread.h>
#include <stdlib.h>
#include <signal.h>
/*線程的義務隊列由,函數和參數構成,義務由鏈表來停止治理*/
typedef struct thread_worker_s{
void *(*process)(void *arg); //處置函數
void *arg; //參數
struct thread_worker_s *next;
}thread_worker_t;
#define bool int
#define true 1
#define false 0
/*線程池中各線程狀況描寫*/
#define THREAD_STATE_RUN 0
#define THREAD_STATE_TASK_WAITING 1
#define THREAD_STATE_TASK_PROCESSING 2
#define THREAD_STATE_TASK_FINISHED 3
#define THREAD_STATE_EXIT 4
typedef struct thread_info_s{
pthread_t id;
int state;
struct thread_info_s *next;
}thread_info_t;
static char* thread_state_map[] ={"創立","期待義務","處置中","處置完成","已加入"};
/*線程緊縮的時刻只要 0,1,2,4 狀況的線程可以燒毀*/
/*線程池治理器*/
#define THREAD_BUSY_PERCENT 0.5 /*線程:義務 = 1:2 值越小,解釋義務多,增長線程*/
#define THREAD_IDLE_PERCENT 2 /*線程:義務 = 2:1 值年夜於1,線程多於義務,燒毀部門線程*/
typedef struct thread_pool_s{
pthread_mutex_t queue_lock ; //隊列互斥鎖,即觸及到隊列修正時須要加鎖
pthread_cond_t queue_ready; //隊列前提鎖,隊列知足某個前提,觸發期待這個前提的線程持續履行,好比說隊列滿了,隊列空了
thread_worker_t *head ; //義務隊列頭指針
bool is_destroy ; //線程池能否曾經燒毀
int num; //線程的個數
int rnum; ; //正在跑的線程
int knum; ; //已殺逝世的線程
int queue_size ; //任務隊列的年夜小
thread_info_t *threads ; //線程組id,經由過程pthread_join(thread_ids[0],NULL) 來履行線程
pthread_t display ; //打印線程
pthread_t destroy ; //按期燒毀線程的線程id
pthread_t extend ;
float percent ; //線程個數於義務的比例 rnum/queue_size
int init_num ;
pthread_cond_t extend_ready ; //假如要增長線程
}thread_pool_t;
/*-------------------------函數聲明----------------------*/
/**
* 1.初始化互斥變量
* 2.初始化期待變量
* 3.創立指定個數的線程線程
*/
thread_pool_t* thread_pool_create(int num);
void *thread_excute_route(void *arg);
/*調試函數*/
void debug(char *message,int flag){
if(flag)
printf("%s\n",message);
}
void *display_thread(void *arg);
/**
* 添加義務包含以下幾個操作
* 1.將義務添加到隊列末尾
* 2.告訴期待過程來處置這個義務 pthread_cond_singal();
*/
int thread_pool_add_worker(thread_pool_t *pool,void*(*process)(void *arg),void *arg); //網線程池的隊列中增長一個須要履行的函數,也就是義務
/**
* 燒毀線程池,包含以下幾個部門
* 1.告訴一切期待的過程 pthread_cond_broadcase
* 2.期待一切的線程履行完
* 3.燒毀義務列表
* 4.釋放鎖,釋放前提
* 4.燒毀線程池對象
*/
void *thread_pool_is_need_recovery(void *arg);
void *thread_pool_is_need_extend(void *arg);
void thread_pool_destory(thread_pool_t *pool);
thread_pool_t *thread_pool_create(int num){
if(num<1){
return NULL;
}
thread_pool_t *p;
p = (thread_pool_t*)malloc(sizeof(struct thread_pool_s));
if(p==NULL)
return NULL;
p->init_num = num;
/*初始化互斥變量與前提變量*/
pthread_mutex_init(&(p->queue_lock),NULL);
pthread_cond_init(&(p->queue_ready),NULL);
/*設置線程個數*/
p->num = num;
p->rnum = num;
p->knum = 0;
p->head = NULL;
p->queue_size =0;
p->is_destroy = false;
int i=0;
thread_info_t *tmp=NULL;
for(i=0;i<num;i++){
/*創立線程*/
tmp= (struct thread_info_s*)malloc(sizeof(struct thread_info_s));
if(tmp==NULL){
free(p);
return NULL;
}else{
tmp->next = p->threads;
p->threads = tmp;
}
pthread_create(&(tmp->id),NULL,thread_excute_route,p);
tmp->state = THREAD_STATE_RUN;
}
/*顯示*/
pthread_create(&(p->display),NULL,display_thread,p);
/*檢測能否須要靜態線程*/
//pthread_create(&(p->extend),NULL,thread_pool_is_need_extend,p);
/*靜態燒毀*/
pthread_create(&(p->destroy),NULL,thread_pool_is_need_recovery,p);
return p;
}
int thread_pool_add_worker(thread_pool_t *pool,void*(*process)(void*arg),void*arg){
thread_pool_t *p= pool;
thread_worker_t *worker=NULL,*member=NULL;
worker = (thread_worker_t*)malloc(sizeof(struct thread_worker_s));
int incr=0;
if(worker==NULL){
return -1;
}
worker->process = process;
worker->arg = arg;
worker->next = NULL;
thread_pool_is_need_extend(pool);
pthread_mutex_lock(&(p->queue_lock));
member = p->head;
if(member!=NULL){
while(member->next!=NULL)
member = member->next;
member->next = worker;
}else{
p->head = worker;
}
p->queue_size ++;
pthread_mutex_unlock(&(p->queue_lock));
pthread_cond_signal(&(p->queue_ready));
return 1;
}
void thread_pool_wait(thread_pool_t *pool){
thread_info_t *thread;
int i=0;
for(i=0;i<pool->num;i++){
thread = (thread_info_t*)(pool->threads+i);
thread->state = THREAD_STATE_EXIT;
pthread_join(thread->id,NULL);
}
}
void thread_pool_destory(thread_pool_t *pool){
thread_pool_t *p = pool;
thread_worker_t *member = NULL;
if(p->is_destroy)
return ;
p->is_destroy = true;
pthread_cond_broadcast(&(p->queue_ready));
thread_pool_wait(pool);
free(p->threads);
p->threads = NULL;
/*燒毀義務列表*/
while(p->head){
member = p->head;
p->head = member->next;
free(member);
}
/*燒毀線程列表*/
thread_info_t *tmp=NULL;
while(p->threads){
tmp = p->threads;
p->threads = tmp->next;
free(tmp);
}
pthread_mutex_destroy(&(p->queue_lock));
pthread_cond_destroy(&(p->queue_ready));
return ;
}
/*經由過程線程id,找到對應的線程*/
thread_info_t *get_thread_by_id(thread_pool_t *pool,pthread_t id){
thread_info_t *thread=NULL;
thread_info_t *p=pool->threads;
while(p!=NULL){
if(p->id==id)
return p;
p = p->next;
}
return NULL;
}
/*每一個線程進口函數*/
void *thread_excute_route(void *arg){
thread_worker_t *worker = NULL;
thread_info_t *thread = NULL;
thread_pool_t* p = (thread_pool_t*)arg;
//printf("thread %lld create success\n",pthread_self());
while(1){
pthread_mutex_lock(&(p->queue_lock));
/*獲得以後線程的id*/
pthread_t pthread_id = pthread_self();
/*設置以後狀況*/
thread = get_thread_by_id(p,pthread_id);
/*線程池被燒毀,而且沒有義務了*/
if(p->is_destroy==true && p->queue_size ==0){
pthread_mutex_unlock(&(p->queue_lock));
thread->state = THREAD_STATE_EXIT;
p->knum ++;
p->rnum --;
pthread_exit(NULL);
}
if(thread){
thread->state = THREAD_STATE_TASK_WAITING; /*線程正在期待義務*/
}
/*線程池沒有被燒毀,沒有義務到來就一向期待*/
while(p->queue_size==0 && !p->is_destroy){
pthread_cond_wait(&(p->queue_ready),&(p->queue_lock));
}
p->queue_size--;
worker = p->head;
p->head = worker->next;
pthread_mutex_unlock(&(p->queue_lock));
if(thread)
thread->state = THREAD_STATE_TASK_PROCESSING; /*線程正在履行義務*/
(*(worker->process))(worker->arg);
if(thread)
thread->state = THREAD_STATE_TASK_FINISHED; /*義務履行完成*/
free(worker);
worker = NULL;
}
}
/*拓展線程*/
void *thread_pool_is_need_extend(void *arg){
thread_pool_t *p = (thread_pool_t *)arg;
thread_pool_t *pool = p;
/*斷定能否須要增長線程,終究目標 線程:義務=1:2*/
if(p->queue_size>100){
int incr =0;
if(((float)p->rnum/p->queue_size) < THREAD_BUSY_PERCENT ){
incr = (p->queue_size*THREAD_BUSY_PERCENT) - p->rnum; /*盤算須要增長線程個數*/
int i=0;
thread_info_t *tmp=NULL;
thread_pool_t *p = pool;
pthread_mutex_lock(&pool->queue_lock);
if(p->queue_size<100){
pthread_mutex_unlock(&pool->queue_lock);
return ;
}
for(i=0;i<incr;i++){
/*創立線程*/
tmp= (struct thread_info_s*)malloc(sizeof(struct thread_info_s));
if(tmp==NULL){
continue;
}else{
tmp->next = p->threads;
p->threads = tmp;
}
p->num ++;
p->rnum ++;
pthread_create(&(tmp->id),NULL,thread_excute_route,p);
tmp->state = THREAD_STATE_RUN;
}
pthread_mutex_unlock(&pool->queue_lock);
}
}
//pthread_cond_signal(&pool->extend_ready);
}
pthread_cond_t sum_ready;
/*恢復初始線程個數*/
void *thread_pool_is_need_recovery(void *arg){
thread_pool_t *pool = (thread_pool_t *)arg;
int i=0;
thread_info_t *tmp = NULL,*prev=NULL,*p1=NULL;
/*假如沒有義務了,以後線程年夜於初始化的線程個數*/
while(1){
i=0;
if(pool->queue_size==0 && pool->rnum > pool->init_num ){
sleep(5);
/*5s秒內照樣這個狀況的話就,燒毀部門線程*/
if(pool->queue_size==0 && pool->rnum > pool->init_num ){
pthread_mutex_lock(&pool->queue_lock);
tmp = pool->threads;
while((pool->rnum != pool->init_num) && tmp){
/*找到余暇的線程*/
if(tmp->state != THREAD_STATE_TASK_PROCESSING){
i++;
if(prev)
prev->next = tmp->next;
else
pool->threads = tmp->next;
pool->rnum --; /*正在運轉的線程減一*/
pool->knum ++; /*燒毀的線程加一*/
kill(tmp->id,SIGKILL); /*燒毀線程*/
p1 = tmp;
tmp = tmp->next;
free(p1);
continue;
}
prev = tmp;
tmp = tmp->next;
}
pthread_mutex_unlock(&pool->queue_lock);
printf("5s內沒有新義務燒毀部門線程,燒毀了 %d 個線程\n",i);
}
}
sleep(5);
}
}
/*打印一些信息的*/
void *display_thread(void *arg){
thread_pool_t *p =(thread_pool_t *)arg;
thread_info_t *thread = NULL;
int i=0;
while(1){
printf("threads %d,running %d,killed %d\n",p->num,p->rnum,p->knum); /*線程總數,正在跑的,已燒毀的*/
thread = p->threads;
while(thread){
printf("id=%ld,state=%s\n",thread->id,thread_state_map[thread->state]);
thread = thread->next;
}
sleep(5);
}
}
願望本文所述對年夜家進修C說話法式設計有所贊助。