前面我們介紹了如何在 C 語言中引入面向對象語言的一些特性來進行面向對象編程,從本篇開始,我們使用前面提到的技巧,陸續實現幾個例子,最後呢,會提供一個基本的 http server 實現(使用 libevent )。在這篇文章裡,我們實現一個通用的數據結構:單鏈表。
這裡實現的單鏈表,可以存儲任意數據類型,支持增、刪、改、查找、插入等基本操作。(本文提供的是完整代碼,可能有些長。)
下面是頭文件:
#ifndef SLIST_H
#define SLIST_H
#ifdef __cplusplus
extern "C" {
#endif
#define NODE_T(ptr, type) ((type*)ptr)
struct slist_node {
struct slist_node * next;
};
typedef void (*list_op_free_node)(struct slist_node *node);
/*
* return 0 on hit key, else return none zero
*/
typedef int (*list_op_key_hit_test)(struct slist_node *node, void *key);
struct single_list {
/* all the members must not be changed manually by callee */
struct slist_node * head;
struct slist_node * tail;
int size; /* length of the list, do not change it manually*/
/* free method to delete the node
*/
void (*free_node)(struct slist_node *node);
/*
* should be set by callee, used to locate node by key(*_by_key() method)
* return 0 on hit key, else return none zero
*/
int (*key_hit_test)(struct slist_node *node, void *key);
struct single_list *(*add)(struct single_list * list, struct slist_node * node);
struct single_list *(*insert)(struct single_list * list, int pos, struct slist_node *node);
/* NOTE: the original node at the pos will be freed by free_node */
struct single_list *(*replace)(struct single_list *list, int pos, struct slist_node *node);
struct slist_node *(*find_by_key)(struct single_list *, void * key);
struct slist_node *(*first)(struct single_list* list);
struct slist_node *(*last)(struct single_list* list);
struct slist_node *(*at)(struct single_list * list, int pos);
struct slist_node *(*take_at)(struct single_list * list, int pos);
struct slist_node *(*take_by_key)(struct single_list * list, void *key);
struct single_list *(*remove)(struct single_list * list, struct slist_node * node);
struct single_list *(*remove_at)(struct single_list *list, int pos);
struct single_list *(*remove_by_key)(struct single_list *list, void *key);
int (*length)(struct single_list * list);
void (*clear)(struct single_list * list);
void (*deletor)(struct single_list *list);
};
struct single_list * new_single_list(list_op_free_node op_free, list_op_key_hit_test op_cmp);
#ifdef __cplusplus
}
#endif
#endif // SLIST_H好了,下面看實現文件:
#include "slist.h" #includestatic struct single_list * _add_node(struct single_list *list, struct slist_node *node) { if(list->tail) { list->tail->next = node; node->next = 0; list->tail = node; list->size++; } else { list->head = node; list->tail = node; node->next = 0; list->size = 1; } return list; } static struct single_list * _insert_node(struct single_list * list, int pos, struct slist_node *node) { if(pos < list->size) { int i = 0; struct slist_node * p = list->head; struct slist_node * prev = list->head; for(; i < pos; i++) { prev = p; p = p->next; } if(p == list->head) { /* insert at head */ node->next = list->head; list->head = node; } else { prev->next = node; node->next = p; } if(node->next == 0) list->tail = node; list->size++; } else { list->add(list, node); } return list; } static struct single_list * _replace(struct single_list * list, int pos, struct slist_node *node) { if(pos < list->size) { int i = 0; struct slist_node * p = list->head; struct slist_node * prev = list->head; for(; i < pos; i++) { prev = p; p = p->next; } if(p == list->head) { /* replace at head */ node->next = list->head->next; list->head = node; } else { prev->next = node; node->next = p->next; } if(node->next == 0) list->tail = node; if(list->free_node) list->free_node(p); else free(p); } return list; } static struct slist_node * _find_by_key(struct single_list *list, void * key) { if(list->key_hit_test) { struct slist_node * p = list->head; while(p) { if(list->key_hit_test(p, key) == 0) return p; p = p->next; } } return 0; } static struct slist_node *_first_of(struct single_list* list) { return list->head; } static struct slist_node *_last_of(struct single_list* list) { return list->tail; } static struct slist_node *_node_at(struct single_list * list, int pos) { if(pos < list->size) { int i = 0; struct slist_node * p = list->head; for(; i < pos; i++) { p = p->next; } return p; } return 0; } static struct slist_node * _take_at(struct single_list * list, int pos) { if(pos < list->size) { int i = 0; struct slist_node * p = list->head; struct slist_node * prev = p; for(; i < pos ; i++) { prev = p; p = p->next; } if(p == list->head) { list->head = p->next; if(list->head == 0) list->tail = 0; } else if(p == list->tail) { list->tail = prev; prev->next = 0; } else { prev->next = p->next; } list->size--; p->next = 0; return p; } return 0; } static struct slist_node * _take_by_key(struct single_list * list, void *key) { if(list->key_hit_test) { struct slist_node * p = list->head; struct slist_node * prev = p; while(p) { if(list->key_hit_test(p, key) == 0) break; prev = p; p = p->next; } if(p) { if(p == list->head) { list->head = p->next; if(list->head == 0) list->tail = 0; } else if(p == list->tail) { list->tail = prev; prev->next = 0; } else { prev->next = p->next; } list->size--; p->next = 0; return p; } } return 0; } static struct single_list *_remove_node(struct single_list * list, struct slist_node * node) { struct slist_node * p = list->head; struct slist_node * prev = p; while(p) { if(p == node) break; prev = p; p = p->next; } if(p) { if(p == list->head) { list->head = list->head->next; if(list->head == 0) list->tail = 0; } else if(p == list->tail) { prev->next = 0; list->tail = prev; } else { prev->next = p->next; } if(list->free_node) list->free_node(p); else free(p); list->size--; } return list; } static struct single_list *_remove_at(struct single_list *list, int pos) { if(pos < list->size) { int i = 0; struct slist_node * p = list->head; struct slist_node * prev = p; for(; i < pos ; i++) { prev = p; p = p->next; } if(p == list->head) { list->head = p->next; if(list->head == 0) list->tail = 0; } else if(p == list->tail) { list->tail = prev; prev->next = 0; } else { prev->next = p->next; } if(list->free_node) list->free_node(p); else free(p); list->size--; } return list; } static struct single_list *_remove_by_key(struct single_list *list, void *key) { if(list->key_hit_test) { struct slist_node * p = list->head; struct slist_node * prev = p; while(p) { if(list->key_hit_test(p, key) == 0) break; prev = p; p = p->next; } if(p) { if(p == list->head) { list->head = list->head->next; if(list->head == 0) list->tail = 0; } else if(p == list->tail) { prev->next = 0; list->tail = prev; } else { prev->next = p->next; } if(list->free_node) list->free_node(p); else free(p); list->size--; } } return list; } static int _length_of(struct single_list * list) { return list->size; } static void _clear_list(struct single_list * list) { struct slist_node * p = list->head; struct slist_node * p2; while(p) { p2 = p; p = p->next; if(list->free_node) list->free_node(p2); else free(p2); } list->head = 0; list->tail = 0; list->size = 0; } static void _delete_single_list(struct single_list *list) { list->clear(list); free(list); } struct single_list * new_single_list(list_op_free_node op_free, list_op_key_hit_test op_cmp) { struct single_list *list = (struct single_list *)malloc(sizeof(struct single_list)); list->head = 0; list->tail = 0; list->size = 0; list->free_node = op_free; list->key_hit_test = op_cmp; list->add = _add_node; list->insert = _insert_node; list->replace = _replace; list->find_by_key = _find_by_key; list->first = _first_of; list->last = _last_of; list->at = _node_at; list->take_at = _take_at; list->take_by_key = _take_by_key; list->remove = _remove_node; list->remove_at = _remove_at; list->remove_by_key = _remove_by_key; list->length = _length_of; list->clear = _clear_list; list->deletor = _delete_single_list; return list; }
/* call 1 or N arguments function of struct */
#define ST_CALL(THIS,func,args...) ((THIS)->func(THIS,args))
/* call none-arguments function of struct */
#define ST_CALL_0(THIS,func) ((THIS)->func(THIS))
struct int_node {
struct slist_node node;
int id;
};
struct string_node {
struct slist_node node;
char name[16];
};
static int int_free_flag = 0;
static void _int_child_free(struct slist_node *node)
{
free(node);
if(!int_free_flag)
{
int_free_flag = 1;
printf("int node free\n");
}
}
static int _int_slist_hittest(struct slist_node * node, void *key)
{
struct int_node * inode = NODE_T(node, struct int_node);
int ikey = (int)key;
return (inode->id == ikey ? 0 : 1);
}
static int string_free_flag = 0;
static void _string_child_free(struct slist_node *node)
{
free(node);
if(!string_free_flag)
{
string_free_flag = 1;
printf("string node free\n");
}
}
static int _string_slist_hittest(struct slist_node * node, void *key)
{
struct string_node * sn = (struct string_node*)node;
return strcmp(sn->name, (char*)key);
}
void int_slist_test()
{
struct single_list * list = new_single_list(_int_child_free, _int_slist_hittest);
struct int_node * node = 0;
struct slist_node * bn = 0;
int i = 0;
printf("create list && nodes:\n");
for(; i < 100; i++)
{
node = (struct int_node*)malloc(sizeof(struct int_node));
node->id = i;
if(i%10)
{
list->add(list, node);
}
else
{
list->insert(list, 1, node);
}
}
printf("create 100 nodes end\n----\n");
printf("first is : %d, last is: %d\n----\n",
NODE_T( ST_CALL_0(list, first), struct int_node )->id,
NODE_T( ST_CALL_0(list, last ), struct int_node )->id);
assert(list->size == 100);
printf("list traverse:\n");
for(i = 0; i < 100; i++)
{
if(i%10 == 0) printf("\n");
bn = list->at(list, i);
node = NODE_T(bn, struct int_node);
printf(" %d", node->id);
}
printf("\n-----\n");
printf("find by key test, key=42:\n");
bn = list->find_by_key(list, (void*)42);
assert(bn != 0);
node = NODE_T(bn, struct int_node);
printf("find node(key=42), %d\n------\n", node->id);
printf("remove node test, remove the 10th node:\n");
bn = list->at(list, 10);
node = NODE_T(bn, struct int_node);
printf(" node 10 is: %d\n", node->id);
printf(" now remove node 10\n");
list->remove_at(list, 10);
printf(" node 10 was removed, check node 10 again:\n");
bn = list->at(list, 10);
node = NODE_T(bn, struct int_node);
printf(" now node 10 is: %d\n------\n", node->id);
printf("replace test, replace node 12 with id 1200:\n");
bn = list->at(list, 12);
node = NODE_T(bn, struct int_node);
printf(" now node 12 is : %d\n", node->id);
node = (struct int_node*)malloc(sizeof(struct int_node));
node->id = 1200;
list->replace(list, 12, node);
bn = list->at(list, 12);
node = NODE_T(bn, struct int_node);
printf(" replaced, now node 12 is : %d\n----\n", node->id);
printf("test remove:\n");
ST_CALL(list, remove, bn);
bn = ST_CALL(list, find_by_key, (void*)1200);
assert(bn == 0);
printf("test remove ok\n----\n");
printf("test remove_by_key(90):\n");
ST_CALL(list, remove_by_key, (void*)90);
bn = ST_CALL(list, find_by_key, (void*)90);
assert(bn == 0);
printf("test remove_by_key(90) end\n----\n");
printf("test take_at(80):\n");
bn = ST_CALL(list, take_at, 80);
printf(" node 80 is: %d\n", NODE_T(bn, struct int_node)->id);
free(bn);
printf("test take_at(80) end\n");
int_free_flag = 0;
printf("delete list && nodes:\n");
list->deletor(list);
printf("delete list && nodes end\n");
printf("\n test add/insert/remove/delete/find_by_key/replace...\n");
}
void string_slist_test()
{
struct single_list * list = new_single_list(_string_child_free, _string_slist_hittest);
}
void slist_test()
{
int_slist_test();
string_slist_test();
}
相信到這裡,單鏈表的使用已經不成問題了。
以單鏈表為基礎,可以進一步實現很多數據結構,比如樹(兄弟孩子表示法),比如 key-value 鏈表等等。接下來根據例子的需要,會擇機進行展示。