C# 鼠標全局鉤子
///
/// 鼠標全局鉤子
///
public class MouseHook
{
private const int WM_MOUSEMOVE = 0x200;
private const int WM_LBUTTONDOWN = 0x201;
private const int WM_RBUTTONDOWN = 0x204;
private const int WM_MBUTTONDOWN = 0x207;
private const int WM_LBUTTONUP = 0x202;
private const int WM_RBUTTONUP = 0x205;
private const int WM_MBUTTONUP = 0x208;
private const int WM_LBUTTONDBLCLK = 0x203;
private const int WM_RBUTTONDBLCLK = 0x206;
private const int WM_MBUTTONDBLCLK = 0x209;
///
/// 點
///
[StructLayout(LayoutKind.Sequential)]
public class POINT
{
public int x;
public int y;
}
///
/// 鉤子結構體
///
[StructLayout(LayoutKind.Sequential)]
public class MouseHookStruct
{
public POINT pt;
public int hWnd;
public int wHitTestCode;
public int dwExtraInfo;
}
public const int WH_MOUSE_LL = 14; // mouse hook constant
// 裝置鉤子的函數
[DllImport(user32.dll, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
// 卸下鉤子的函數
[DllImport(user32.dll, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook);
// 下一個鉤掛的函數
[DllImport(user32.dll, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
// 全局的鼠標事件
public event MouseEventHandler OnMouseActivity;
// 鉤子回調函數
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
// 聲明鼠標鉤子事件類型
private HookProc _mouseHookProcedure;
private static int _hMouseHook = 0; // 鼠標鉤子句柄
///
/// 構造函數
///
public MouseHook()
{
}
///
/// 析構函數
///
~MouseHook()
{
Stop();
}
///
/// 啟動全局鉤子
///
public void Start()
{
// 安裝鼠標鉤子
if (_hMouseHook == 0)
{
// 生成一個HookProc的實例.
_mouseHookProcedure = new HookProc(MouseHookProc);
_hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, _mouseHookProcedure, Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]), 0);
//如果裝置失敗停止鉤子
if (_hMouseHook == 0)
{
Stop();
throw new Exception(SetWindowsHookEx failed.);
}
}
}
///
/// 停止全局鉤子
///
public void Stop()
{
bool retMouse = true;
if (_hMouseHook != 0)
{
retMouse = UnhookWindowsHookEx(_hMouseHook);
_hMouseHook = 0;
}
// 如果卸下鉤子失敗
if (!(retMouse))
throw new Exception(UnhookWindowsHookEx failed.);
}
///
/// 鼠標鉤子回調函數
///
private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
// 如果正常運行並且用戶要監聽鼠標的消息
if ((nCode >= 0) && (OnMouseActivity != null))
{
MouseButtons button = MouseButtons.None;
int clickCount = 0;
switch (wParam)
{
case WM_LBUTTONDOWN:
button = MouseButtons.Left;
clickCount = 1;
break;
case WM_LBUTTONUP:
button = MouseButtons.Left;
clickCount = 1;
break;
case WM_LBUTTONDBLCLK:
button = MouseButtons.Left;
clickCount = 2;
break;
case WM_RBUTTONDOWN:
button = MouseButtons.Right;
clickCount = 1;
break;
case WM_RBUTTONUP:
button = MouseButtons.Right;
clickCount = 1;
break;
case WM_RBUTTONDBLCLK:
button = MouseButtons.Right;
clickCount = 2;
break;
}
// 從回調函數中得到鼠標的信息
MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, 0);
// 如果想要限制鼠標在屏幕中的移動區域可以在此處設置
// 後期需要考慮實際的x、y的容差
if(!Screen.PrimaryScreen.Bounds.Contains(e.X, e.Y))
{
//return 1;
}
OnMouseActivity(this, e);
}
// 啟動下一次鉤子
return CallNextHookEx(_hMouseHook, nCode, wParam, lParam);
}
}