C#完成的字符串類似度比較類。本站提示廣大學習愛好者:(C#完成的字符串類似度比較類)文章只能為提供參考,不一定能成為您想要的結果。以下是C#完成的字符串類似度比較類正文
本類實用於比擬2個字符的類似度,代碼以下:
using System;
using System.Collections.Generic;
using System.Text;
public class StringCompute
{
#region 公有變量
/// <summary>
/// 字符串1
/// </summary>
private char[] _ArrChar1;
/// <summary>
/// 字符串2
/// </summary>
private char[] _ArrChar2;
/// <summary>
/// 統計成果
/// </summary>
private Result _Result;
/// <summary>
/// 開端時光
/// </summary>
private DateTime _BeginTime;
/// <summary>
/// 停止時光
/// </summary>
private DateTime _EndTime;
/// <summary>
/// 盤算次數
/// </summary>
private int _ComputeTimes;
/// <summary>
/// 算法矩陣
/// </summary>
private int[,] _Matrix;
/// <summary>
/// 矩陣列數
/// </summary>
private int _Column;
/// <summary>
/// 矩陣行數
/// </summary>
private int _Row;
#endregion
#region 屬性
public Result ComputeResult
{
get { return _Result; }
}
#endregion
#region 結構函數
public StringCompute(string str1, string str2)
{
this.StringComputeInit(str1, str2);
}
public StringCompute()
{
}
#endregion
#region 算法完成
/// <summary>
/// 初始化算法根本信息
/// </summary>
/// <param name="str1">字符串1</param>
/// <param name="str2">字符串2</param>
private void StringComputeInit(string str1, string str2)
{
_ArrChar1 = str1.ToCharArray();
_ArrChar2 = str2.ToCharArray();
_Result = new Result();
_ComputeTimes = 0;
_Row = _ArrChar1.Length + 1;
_Column = _ArrChar2.Length + 1;
_Matrix = new int[_Row, _Column];
}
/// <summary>
/// 盤算類似度
/// </summary>
public void Compute()
{
//開端時光
_BeginTime = DateTime.Now;
//初始化矩陣的第一行和第一列
this.InitMatrix();
int intCost = 0;
for (int i = 1; i < _Row; i++)
{
for (int j = 1; j < _Column; j++)
{
if (_ArrChar1[i - 1] == _ArrChar2[j - 1])
{
intCost = 0;
}
else
{
intCost = 1;
}
//症結步調,盤算以後地位值為右邊+1、下面+1、左上角+intCost中的最小值
//輪回遍歷到最初_Matrix[_Row - 1, _Column - 1]即為兩個字符串的間隔
_Matrix[i, j] = this.Minimum(_Matrix[i - 1, j] + 1, _Matrix[i, j - 1] + 1, _Matrix[i - 1, j - 1] + intCost);
_ComputeTimes++;
}
}
//停止時光
_EndTime = DateTime.Now;
//類似率 挪動次數小於最長的字符串長度的20%算統一題
int intLength = _Row > _Column ? _Row : _Column;
_Result.Rate = (1 - (decimal)_Matrix[_Row - 1, _Column - 1] / intLength);
_Result.UseTime = (_EndTime - _BeginTime).ToString();
_Result.ComputeTimes = _ComputeTimes.ToString();
_Result.Difference = _Matrix[_Row - 1, _Column - 1];
}
/// <summary>
/// 盤算類似度(不記載比擬時光)
/// </summary>
public void SpeedyCompute()
{
//開端時光
//_BeginTime = DateTime.Now;
//初始化矩陣的第一行和第一列
this.InitMatrix();
int intCost = 0;
for (int i = 1; i < _Row; i++)
{
for (int j = 1; j < _Column; j++)
{
if (_ArrChar1[i - 1] == _ArrChar2[j - 1])
{
intCost = 0;
}
else
{
intCost = 1;
}
//症結步調,盤算以後地位值為右邊+1、下面+1、左上角+intCost中的最小值
//輪回遍歷到最初_Matrix[_Row - 1, _Column - 1]即為兩個字符串的間隔
_Matrix[i, j] = this.Minimum(_Matrix[i - 1, j] + 1, _Matrix[i, j - 1] + 1, _Matrix[i - 1, j - 1] + intCost);
_ComputeTimes++;
}
}
//停止時光
//_EndTime = DateTime.Now;
//類似率 挪動次數小於最長的字符串長度的20%算統一題
int intLength = _Row > _Column ? _Row : _Column;
_Result.Rate = (1 - (decimal)_Matrix[_Row - 1, _Column - 1] / intLength);
// _Result.UseTime = (_EndTime - _BeginTime).ToString();
_Result.ComputeTimes = _ComputeTimes.ToString();
_Result.Difference = _Matrix[_Row - 1, _Column - 1];
}
/// <summary>
/// 盤算類似度
/// </summary>
/// <param name="str1">字符串1</param>
/// <param name="str2">字符串2</param>
public void Compute(string str1, string str2)
{
this.StringComputeInit(str1, str2);
this.Compute();
}
/// <summary>
/// 盤算類似度
/// </summary>
/// <param name="str1">字符串1</param>
/// <param name="str2">字符串2</param>
public void SpeedyCompute(string str1, string str2)
{
this.StringComputeInit(str1, str2);
this.SpeedyCompute();
}
/// <summary>
/// 初始化矩陣的第一行和第一列
/// </summary>
private void InitMatrix()
{
for (int i = 0; i < _Column; i++)
{
_Matrix[0, i] = i;
}
for (int i = 0; i < _Row; i++)
{
_Matrix[i, 0] = i;
}
}
/// <summary>
/// 取三個數中的最小值
/// </summary>
/// <param name="First"></param>
/// <param name="Second"></param>
/// <param name="Third"></param>
/// <returns></returns>
private int Minimum(int First, int Second, int Third)
{
int intMin = First;
if (Second < intMin)
{
intMin = Second;
}
if (Third < intMin)
{
intMin = Third;
}
return intMin;
}
#endregion
}
/// <summary>
/// 盤算成果
/// </summary>
public struct Result
{
/// <summary>
/// 類似度
/// </summary>
public decimal Rate;
/// <summary>
/// 比較次數
/// </summary>
public string ComputeTimes;
/// <summary>
/// 應用時光
/// </summary>
public string UseTime;
/// <summary>
/// 差別
/// </summary>
public int Difference;
}
挪用辦法:
// 方法一
StringCompute stringcompute1 = new StringCompute();
stringcompute1.SpeedyCompute("比較字符一", "比較字符二"); // 盤算類似度, 不記載比擬時光
decimal rate = stringcompute1.ComputeResult.Rate; // 類似度百分之幾,完整婚配類似度為1
// 方法二
StringCompute stringcompute2 = new StringCompute();
stringcompute2.Compute(); // 盤算類似度, 記載比擬時光
string usetime = stringcompute2.ComputeResult.UseTime; // 比較應用時光