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 程式師世界 >> 編程語言 >> 更多編程語言 >> Delphi >> 多線程編程(13) - 多線程同步之Event(事件對象)

多線程編程(13) - 多線程同步之Event(事件對象)

編輯:Delphi

據說 Event(事件對象) 是多線程最原始的同步手段, 我覺得它是最靈活的一個.

Event 對象(的句柄表)中主要有兩個布爾變量, 從它的建立函數中可以看得清楚:

function CreateEvent(
 lpEventAttributes: PSecurityAttributes; {安全設置}
 bManualReset: BOOL;           {第一個布爾}
 bInitialState: BOOL;          {第二個布爾}
 lpName: PWideChar            {對象名稱}
): THandle; stdcall;           {返回對象句柄}
//第一個布爾為 False 時, 事件對象控制一次後將立即重置(暫停); 為 True 時可手動暫停.
//第二個布爾為 False 時, 對象建立後控制為暫停狀態; True 是可運行狀態.

和其他同類相比, 它的靈活性在於可隨時 "啟動運行"(SetEvent) 和 "暫停運行"(ResetEvent);

甚至還有個 PulseEvent 函數, 能控制執行一次後立即暫停, 很是方便.

本例效果圖:

代碼文件:unit Unit1;
interface
uses
 Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
 Dialogs, StdCtrls;
type
 TForm1 = class(TForm)
  Button1: TButton;
  Button2: TButton;
  Button3: TButton;
  Button4: TButton;
  Button5: TButton;
  procedure FormCreate(Sender: TObject);
  procedure FormDestroy(Sender: TObject);
  procedure Button1Click(Sender: TObject);
  procedure Button2Click(Sender: TObject);
  procedure Button3Click(Sender: TObject);
  procedure Button4Click(Sender: TObject);
  procedure Button5Click(Sender: TObject);
 end;
var
 Form1: TForm1;
implementation
{$R *.dfm}
var
 f: Integer;   {用這個變量協調一下各線程輸出的位置}
 hEvent: THandle; {事件對象的句柄}
function MyThreadFun(p: Pointer): DWORD; stdcall;
var
 i,y: Integer;
begin
 Inc(f);
 y := 20 * f;
 for i := 0 to 200000 do
 begin
  if WaitForSingleObject(hEvent, INFINITE) = WAIT_OBJECT_0 then
  begin
   Form1.Canvas.Lock;
   Form1.Canvas.TextOut(20, y, IntToStr(i));
   Form1.Canvas.Unlock;
  end;
 end;
 Result := 0;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
 Repaint; f := 0;
 CloseHandle(hEvent); {如果已經創建過}
 hEvent := CreateEvent(nil, True, True, nil);
end;
{創建線程}
procedure TForm1.Button2Click(Sender: TObject);
var
 ThreadID: DWORD;
begin
 CreateThread(nil, 0, @MyThreadFun, nil, 0, ThreadID);
end;
{暫停}
procedure TForm1.Button3Click(Sender: TObject);
begin
 ResetEvent(hEvent);
end;
{啟動}
procedure TForm1.Button4Click(Sender: TObject);
begin
 SetEvent(hEvent);
end;
{啟動後執行一次立即暫停}
procedure TForm1.Button5Click(Sender: TObject);
begin
 PulseEvent(hEvent);
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
 Button1.Caption := '創建 Event 對象';
 Button2.Caption := '創建線程';
 Button3.Caption := 'ResetEvent';
 Button4.Caption := 'SetEvent';
 Button5.Caption := 'PulseEvent';
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
 CloseHandle(hEvent);
end;
end.

窗體文件:object Form1: TForm1
 Left = 0
 Top = 0
 Caption = 'Form1'
 ClientHeight = 149
 ClientWidth = 228
 Color = clBtnFace
 Font.Charset = DEFAULT_CHARSET
 Font.Color = clWindowText
 Font.Height = -11
 Font.Name = 'Tahoma'
 Font.Style = []
 OldCreateOrder = False
 OnCreate = FormCreate
 PixelsPerInch = 96
 TextHeight = 13
 object Button1: TButton
  Left = 8
  Top = 116
  Width = 129
  Height = 25
  Caption = 'Button1'
  TabOrder = 0
  OnClick = Button1Click
 end
 object Button3: TButton
  Left = 143
  Top = 12
  Width = 75
  Height = 25
  Caption = 'Button3'
  TabOrder = 1
  OnClick = Button3Click
 end
 object Button4: TButton
  Left = 143
  Top = 43
  Width = 75
  Height = 25
  Caption = 'Button4'
  TabOrder = 2
  OnClick = Button4Click
 end
 object Button5: TButton
  Left = 143
  Top = 74
  Width = 75
  Height = 25
  Caption = 'Button5'
  TabOrder = 3
  OnClick = Button5Click
 end
 object Button2: TButton
  Left = 143
  Top = 116
  Width = 75
  Height = 25
  Caption = 'Button2'
  TabOrder = 4
  OnClick = Button2Click
 end
end

和前面一樣, 再用 SyncObjs 單元下的 TEvent 類實現一次; 不過它沒有實現類似 PulseEvent 的功能:unit Unit1;
interface
uses
 Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
 Dialogs, StdCtrls;
type
 TForm1 = class(TForm)
  Button1: TButton;
  Button2: TButton;
  Button3: TButton;
  Button4: TButton;
  Button5: TButton;
  procedure FormCreate(Sender: TObject);
  procedure FormDestroy(Sender: TObject);
  procedure Button1Click(Sender: TObject);
  procedure Button2Click(Sender: TObject);
  procedure Button3Click(Sender: TObject);
  procedure Button4Click(Sender: TObject);
  procedure Button5Click(Sender: TObject);
 end;
var
 Form1: TForm1;
implementation
{$R *.dfm}
uses SyncObjs;
var
 f: Integer;
 MyEvent: TEvent;
function MyThreadFun(p: Pointer): DWORD; stdcall;
var
 i,y: Integer;
begin
 Inc(f);
 y := 20 * f;
 for i := 0 to 200000 do
 begin
  if MyEvent.WaitFor(INFINITE) = wrSignaled then
  begin
   Form1.Canvas.Lock;
   Form1.Canvas.TextOut(20, y, IntToStr(i));
   Form1.Canvas.Unlock;
  end;
 end;
 Result := 0;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
 Repaint; f := 0;
 if Assigned(MyEvent) then MyEvent.Free;
 MyEvent := TEvent.Create(nil, True, True, '');
end;
{創建線程}
procedure TForm1.Button2Click(Sender: TObject);
var
 ThreadID: DWORD;
begin
 CreateThread(nil, 0, @MyThreadFun, nil, 0, ThreadID);
end;
{暫停}
procedure TForm1.Button3Click(Sender: TObject);
begin
 MyEvent.ResetEvent;
end;
{啟動}
procedure TForm1.Button4Click(Sender: TObject);
begin
 MyEvent.SetEvent;
end;
{啟動後執行一次立即暫停}
procedure TForm1.Button5Click(Sender: TObject);
begin
 ShowMessage('TEvent 類沒有提供這個功能'); {我試過用 PulseEvent(MyEvent.Handle) 也不行}
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
 Button1.Caption := '創建 Event 對象';
 Button2.Caption := '創建線程';
 Button3.Caption := 'ResetEvent';
 Button4.Caption := 'SetEvent';
 Button5.Caption := 'PulseEvent';
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
 MyEvent.Free;
end;
end.

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