ccTouchesBegan(CCSet *pTouches, CCEvent * ccTouchesMoved(CCSet *pTouches, CCEvent * ccTouchesEnded(CCSet *pTouches, CCEvent * ccTouchesCancelled(CCSet *pTouches, CCEvent *pEvent)
TouchLayer::ccTouchesMoved(CCSet *pTouches, CCEvent *(pTouches->count() == *touch = dynamic_cast<CCTouch*>(pTouches->
CCPoint position = touch->
position = CCDirector::sharedDirector()->
CCLayer::setTouchEnabled( (m_bTouchEnabled !==->->getTouchDispatcher()->removeDelegate(
pDispatcher->addStandardDelegate(this, 0)方法,也就是將該對象注冊為標准代理。
ccTouchBegan(CCTouch *pTouch, CCEvent *
ccTouchMoved(CCTouch *pTouch, CCEvent * ccTouchEnded(CCTouch *pTouch, CCEvent * ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent)
addStandardDelegate(CCTouchDelegate *pDelegate,
addTargetedDelegate(CCTouchDelegate *pDelegate, nPriority,
removeDelegate(CCTouchDelegate * removeAllDelegates(
setPriority( nPriority, CCTouchDelegate *
touches(CCSet *pTouches, CCEvent *pEvent, unsigned * m_pTargetedHandlers;
CCArray* m_pStandardHandlers;
CCTouchDispatcher::touches(CCSet *pTouches, CCEvent *pEvent, unsigned
(uTargetedHandlersCount > *
(setIter = pTouches->begin(); setIter != pTouches->end(); ++= (CCTouch *)(**pHandler =* pObj =
= (CCTargetedTouchHandler * (! bClaimed =
(uIndex === pHandler->getDelegate()->->getClaimedTouches()->
(pHandler->getClaimedTouches()->
bClaimed = ->getDelegate()->->getDelegate()->->getClaimedTouches()->->getDelegate()->->getClaimedTouches()->
(bClaimed && pHandler->->
(uStandardHandlersCount > && pMutableTouches->count() > *pHandler =* pObj =
= (CCStandardTouchHandler* (!->getDelegate()->->getDelegate()->->getDelegate()->->getDelegate()->