config file:
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<section name="FileDepend" type="TestConsole.FileDepend,TestConsole"/>
</configSections>
<FileDepend>
<RootDir path="c:\"></RootDir>
<Public>
<element file="/1.txt"></element>
<element file="/2.txt"></element>
</Public>
<Modules>
<module name="legend">
<element file="/3.txt"></element>
<element file="/4.txt"></element>
</module>
<module name="bookmark">
<element file="/5.txt"></element>
<element file="/6.txt"></element>
</module>
</Modules>
</FileDepend>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
</startup>
</configuration>
FileDepend.cs
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
namespace TestConsole
{
public class FileDepend : ConfigurationSection
{
[ConfigurationProperty("RootDir")]
private RootDirElement _RootDir => (RootDirElement)base["RootDir"];
[ConfigurationProperty("Public")]
private FilesCollection PublicFilesCollection => ((FilesCollection)(base["Public"]));
public string RootDir => _RootDir.Name;
[ConfigurationProperty("Modules")]
public ModulesCollection ModulesCollection => ((ModulesCollection)(base["Modules"]));
public IEnumerable<string> PublicFiles => from FileElement v in PublicFilesCollection select v.Name;
}
public class RootDirElement : ConfigurationElement
{
[ConfigurationProperty("path", DefaultValue = "", IsKey = true, IsRequired = true)]
public string Name => (string)base["path"];
}
public class FileElement : ConfigurationElement
{
[ConfigurationProperty("file", DefaultValue = "", IsKey = true, IsRequired = true)]
public string Name => (string)base["file"];
}
public class ModuleElement : ConfigurationElement
{
[ConfigurationProperty("name", DefaultValue = "", IsKey = true, IsRequired = true)]
public string Name
{
get { return (string)base["name"]; }
set { base["name"] = value; }
}
[ConfigurationProperty("", IsDefaultCollection = true)]
private FilesCollection Element => (FilesCollection)base[""];
public IEnumerable<string> Files => from FileElement file in Element select file.Name;
}
[ConfigurationCollection(typeof(ModuleElement))]
public class FilesCollection : ConfigurationElementCollection
{
internal const string PropertyName = "element";
public override ConfigurationElementCollectionType CollectionType => ConfigurationElementCollectionType.BasicMapAlternate;
protected override string ElementName => PropertyName;
protected override bool IsElementName(string elementName)
{
return elementName.Equals(PropertyName, StringComparison.InvariantCultureIgnoreCase);
}
public override bool IsReadOnly()
{
return false;
}
protected override ConfigurationElement CreateNewElement()
{
return new FileElement();
}
protected override object GetElementKey(ConfigurationElement element)
{
return ((FileElement)(element)).Name;
}
public FileElement this[int idx] => (FileElement)BaseGet(idx);
public new FileElement this[string idx] => (FileElement)BaseGet(idx);
}
[ConfigurationCollection(typeof(ModuleElement))]
public class ModulesCollection : ConfigurationElementCollection
{
internal const string PropertyName = "module";
public override ConfigurationElementCollectionType CollectionType => ConfigurationElementCollectionType.BasicMapAlternate;
protected override string ElementName => PropertyName;
protected override bool IsElementName(string elementName)
{
return elementName.Equals(PropertyName, StringComparison.InvariantCultureIgnoreCase);
}
public override bool IsReadOnly()
{
return false;
}
protected override ConfigurationElement CreateNewElement()
{
return new ModuleElement();
}
protected override object GetElementKey(ConfigurationElement element)
{
return ((ModuleElement)(element)).Name;
}
public ModuleElement this[int idx] => (ModuleElement)BaseGet(idx);
public new ModuleElement this[string idx] => (ModuleElement)BaseGet(idx);
}
}
run:
static void Main(string[] args)
{
var v = ConfigurationManager.GetSection("FileDepend") as FileDepend;
var rootDir = v.RootDir;
var publicFiles = v.PublicFiles;
var legendFiles = v.ModulesCollection["legend"].Files;
Console.WriteLine(rootDir);
publicFiles.ToList().ForEach(Console.WriteLine);
legendFiles.ToList().ForEach(Console.WriteLine);
Console.ReadLine();
}