建造者模式(Builder):將一個復雜對象的構建與它的表示分離,使得同樣的構建過程可以創建不同的表示。


namespace Builder
{
public class Product
{
IList<string> parts = new List<string>();
public void Add(string part)
{
parts.Add(part);
}
public void Show()
{
Console.WriteLine("\n產品 創建 ---");
foreach(string part in parts)
{
Console.WriteLine(part);
}
}
}
public abstract class Builder
{
public abstract void BuildPartA();
public abstract void BuildPartB();
public abstract Product GetResult();
}
public class ConcreteBuilder1 : Builder
{
private Product product = new Product();
public override void BuildPartA()
{
product.Add("部件A");
}
public override void BuildPartB()
{
product.Add("部件B");
}
public override Product GetResult()
{
return product;
}
}
public class ConcreteBuilder2 : Builder
{
private Product product = new Product();
public override void BuildPartA()
{
product.Add("部件X");
}
public override void BuildPartB()
{
product.Add("部件Y");
}
public override Product GetResult()
{
return product;
}
}
public class Director
{
public void Construct(Builder builder)
{
builder.BuildPartA();
builder.BuildPartB();
}
}
}
View Code
測試代碼:

Builder.Director director = new Builder.Director();
Builder.Builder b1 = new Builder.ConcreteBuilder1();
Builder.Builder b2 = new Builder.ConcreteBuilder2();
director.Construct(b1);
Builder.Product p1 = b1.GetResult();
p1.Show();
director.Construct(b2);
Builder.Product p2 = b2.GetResult();
p2.Show();
View Code