C#自界說簽名章完成辦法。本站提示廣大學習愛好者:(C#自界說簽名章完成辦法)文章只能為提供參考,不一定能成為您想要的結果。以下是C#自界說簽名章完成辦法正文
本文實例講述了C#自界說簽名章完成辦法。分享給年夜家供年夜家參考。詳細完成辦法以下:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
namespace WfpApp
{
public class DrawCachet
{
/// <summary>
/// 自界說卵形簽名章
/// </summary>
/// <param name="Width">寬度,畫出的簽名章只要這寬度的一半</param>
/// <param name="Height">高度,畫出的簽名章只要這高度的一半</param>
/// <param name="test">簽名章上名字</param>
/// <param name="IsRotate">簽名章能否扭轉角度</param>
/// <param name="angle">扭轉角度的年夜小</param>
/// <returns></returns>
public static Bitmap GetDrawCircleCachet(int Width, int Height, string test, bool IsRotate, int angle)
{
//記載圓畫筆的粗細
int Circle_Brush = 2;
//畫布
Bitmap bitmap = new Bitmap(Width, Height);
//界說字符串的款式
Font var_Font = new Font("Arial", 13, FontStyle.Bold);
//界說一個矩形 ,設置圓的繪制區
Rectangle rect = new Rectangle(10, 10, Width / 2, Height / 2);
//實例化Graphic類
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//清除繪制圖形的鋸齒,膩滑
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
//以白色清空panelCachet畫布配景
g.Clear(Color.White);
//設置畫筆的色彩
Pen mypen = new Pen(Color.Red, Circle_Brush);
//繪制圓
g.DrawEllipse(mypen, rect);
//設置文字的字體款式
Font star_Font = new Font("Arial", 12, FontStyle.Regular);
//對字符串停止寬度和長度丈量
SizeF var_Size = g.MeasureString(test, star_Font);
float CircleZjW = rect.Width + 2 * Circle_Brush;
float CircleZJH = rect.Height + 2 * Circle_Brush;
float x = (CircleZjW - var_Size.Width) / 2F + rect.X;
float y = (CircleZJH - var_Size.Height) / 2F + rect.Y;
//在指定的地位繪制文字
g.DrawString(test, star_Font, mypen.Brush, new PointF(x, y));
if (IsRotate)
bitmap = Rotate(bitmap, angle);
return bitmap;
}
/// <summary>
/// 自界說矩形簽名章
/// </summary>
/// <param name="width">寬度,畫出的簽名章只要這寬度的一半</param>
/// <param name="height">高度,畫出的簽名章只要這高度的一半</param>
/// <param name="name">簽名章上名字</param>
/// <param name="IsRotate">簽名章能否扭轉角度</param>
/// <param name="angle">扭轉角度的年夜小</param>
/// <returns></returns>
public static Bitmap GetDrawRectangle(int width, int height, string name, bool IsRotate, int angle)
{
//記載圓畫筆的粗細
int Circle_Brush = 2;
//畫布
Bitmap bitmap = new Bitmap(width, height);
//界說字符串的款式
Font var_Font = new Font("Arial", 13, FontStyle.Bold);
//界說一個矩形 ,設置圓的繪制區
Rectangle rect = new Rectangle(10, 10, width / 2, height / 2);
//實例化Graphic類
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//清除繪制圖形的鋸齒,膩滑
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
//以白色清空panelCachet畫布配景
g.Clear(Color.White);
//設置畫筆的色彩
Pen mypen = new Pen(Color.Red, Circle_Brush);
//繪制圓
g.DrawRectangle(mypen, rect);
//設置文字的字體款式
Font star_Font = new Font("Arial", 12, FontStyle.Regular);
//對字符串停止寬度和長度丈量
SizeF var_Size = g.MeasureString(name, star_Font);
float CircleZjW = rect.Width + 2 * Circle_Brush;
float CircleZJH = rect.Height + 2 * Circle_Brush;
float x = (CircleZjW - var_Size.Width) / 2F + rect.X;
float y = (CircleZJH - var_Size.Height) / 2F + rect.Y;
//在指定的地位繪制文字
g.DrawString(name, star_Font, mypen.Brush, new PointF(x, y));
if (IsRotate)
bitmap = Rotate(bitmap, angle);
return bitmap;
}
/// <summary>
/// 簽名章扭轉
/// </summary>
/// <param name="b">Bitmap钤記</param>
/// <param name="angle">扭轉度</param>
/// <returns></returns>
static Bitmap Rotate(Bitmap b, int angle)
{
angle = angle % 360;
//弧度轉換
double radian = angle * Math.PI / 180.0;
double cos = Math.Cos(radian);
double sin = Math.Sin(radian);
//原圖的寬和高
int w = b.Width;
int h = b.Height;
int W = (int)(Math.Max(Math.Abs(w * cos - h * sin), Math.Abs(w * cos + h * sin)));
int H = (int)(Math.Max(Math.Abs(w * sin - h * cos), Math.Abs(w * sin + h * cos)));
//目的位圖
Bitmap dsImage = new Bitmap(W, H);
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(dsImage);
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Bilinear;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//盤算偏移量
Point Offset = new Point((W - w) / 2, (H - h) / 2);
//結構圖象顯示區域:讓圖象的中間與窗口的中間點分歧
Rectangle rect = new Rectangle(Offset.X, Offset.Y, w, h);
Point center = new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
g.TranslateTransform(center.X, center.Y);
g.RotateTransform(360 - angle);
//恢復圖象在程度和垂直偏向的平移
g.TranslateTransform(-center.X, -center.Y);
g.DrawImage(b, rect);
//重至畫圖的一切變換
g.ResetTransform();
g.Save();
g.Dispose();
//dsImage.Save("yuancd.jpg", System.Drawing.Imaging.ImageFormat.Jpeg);
return dsImage;
}
}
}
願望本文所述對年夜家的C#法式設計有所贊助。