C#線程隊列用法實例剖析。本站提示廣大學習愛好者:(C#線程隊列用法實例剖析)文章只能為提供參考,不一定能成為您想要的結果。以下是C#線程隊列用法實例剖析正文
本文實例講述了C#線程隊列用法。分享給年夜家供年夜家參考。詳細以下:
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace ThreadPro
{
class Program
{
static Mutex gM1;
static Mutex gM2;
const int ITERS = 100;
static AutoResetEvent Event1 = new AutoResetEvent(false);
static AutoResetEvent Event2 = new AutoResetEvent(false);
static AutoResetEvent Event3 = new AutoResetEvent(false);
static AutoResetEvent Event4 = new AutoResetEvent(false);
static void Main(string[] args)
{
Console.WriteLine("Mutex Sample ");
//創立一個Mutex對象,而且定名為MyMutex
gM1 = new Mutex(true, "MyMutex");
//創立一個未定名的Mutex 對象.
gM2 = new Mutex(true);
Console.WriteLine(" - Main Owns gM1 and gM2");
AutoResetEvent[] evs = new AutoResetEvent[4];
evs[0] = Event1; //為前面的線程t1,t2,t3,t4界說AutoResetEvent對象
evs[1] = Event2;
Program tm = new Program();
Thread t1 = new Thread(new ThreadStart(tm.t1Start));
Thread t2 = new Thread(new ThreadStart(tm.t2Start));
Thread t3 = new Thread(new ThreadStart(tm.t3Start));
Thread t4 = new Thread(new ThreadStart(tm.t4Start));
t1.Start();// 應用Mutex.WaitAll()辦法期待一個Mutex數組中的對象全體被釋放
t2.Start();// 應用Mutex.WaitOne()辦法期待gM1的釋放
t3.Start();// 應用Mutex.WaitAny()辦法期待一個Mutex數組中隨意率性一個對象被釋放
t4.Start();// 應用Mutex.WaitOne()辦法期待gM2的釋放
Thread.Sleep(2000);
Console.WriteLine(" - Main releases gM1");
gM1.ReleaseMutex(); //線程t2,t3停止前提滿
Thread.Sleep(1000);
Console.WriteLine(" - Main releases gM2");
gM2.ReleaseMutex(); //線程t1,t4停止前提知足
//期待一切四個線程停止
WaitHandle.WaitAll(evs);
Console.WriteLine(" Mutex Sample");
Console.ReadLine();
}
public void t1Start()
{
Console.WriteLine("辦法一運轉, Mutex.WaitAll(Mutex[])");
Mutex[] gMs = new Mutex[2];
gMs[0] = gM1;//創立一個Mutex數組作為Mutex.WaitAll()辦法的參數
gMs[1] = gM2;
Mutex.WaitAll(gMs);//期待gM1和gM2都被釋放
gM1.ReleaseMutex(); //修改上一次湧現的毛病
gM2.ReleaseMutex(); //修改上一次湧現的毛病
Thread.Sleep(2000);
Console.WriteLine("辦法一終了,WaitAll(Mutex[]) satisfied");
Event1.Set(); //線程停止,將Event1設置為有旌旗燈號狀況
}
public void t2Start()
{
Console.WriteLine("辦法二運轉, gM1.WaitOne( )");
gM1.WaitOne();//期待gM1的釋放
gM1.ReleaseMutex(); //修改上一次湧現的毛病
Console.WriteLine("辦法二終了, gM1.WaitOne( ) satisfied");
Event2.Set();//線程停止,將Event2設置為有旌旗燈號狀況
}
public void t3Start()
{
Console.WriteLine("t3Start started, Mutex.WaitAny(Mutex[])");
Mutex[] gMs = new Mutex[2];
gMs[0] = gM1;//創立一個Mutex數組作為Mutex.WaitAny()辦法的參數
gMs[1] = gM2;
Mutex.WaitAny(gMs);//期待數組中隨意率性一個Mutex對象被釋放
gM1.ReleaseMutex(); //修改上一次湧現的毛病
Console.WriteLine("t3Start finished, Mutex.WaitAny(Mutex[])");
Event3.Set();//線程停止,將Event3設置為有旌旗燈號狀況
}
public void t4Start()
{
Console.WriteLine("t4Start started, gM2.WaitOne( )");
gM2.WaitOne();//期待gM2被釋放
gM2.ReleaseMutex(); //修改上一次湧現的毛病
Console.WriteLine("t4Start finished, gM2.WaitOne( )");
Event4.Set();//線程停止,將Event4設置為有旌旗燈號狀況
}
}
}
願望本文所述對年夜家的C#法式設計有所贊助。